feat(keyboard): add password mode with toggle, cursor visual improvements, and layout unification

This commit is contained in:
pablohc
2026-04-15 11:57:13 +02:00
committed by jpirnay
parent 226e8cf4ed
commit 0491587df8
10 changed files with 278 additions and 166 deletions
+33 -27
View File
@@ -878,40 +878,50 @@ void BaseTheme::drawHelpText(const GfxRenderer& renderer, Rect rect, const char*
renderer.drawCenteredText(SMALL_FONT_ID, rect.y, truncatedLabel.c_str());
}
void BaseTheme::drawTextField(const GfxRenderer& renderer, Rect rect, const int textWidth) const {
void BaseTheme::drawTextField(const GfxRenderer& renderer, Rect rect, const int textWidth, bool cursorMode,
int contentStartX, int contentWidth) const {
(void)textWidth;
(void)contentStartX;
(void)contentWidth;
const int lineHeight = renderer.getLineHeight(UI_12_FONT_ID);
const int bracketHeight = lineHeight;
const int fieldLeft = rect.x + 10;
const int fieldLeft = rect.x + 15;
const int fieldRight = rect.x + rect.width - 15;
const int topY = rect.y - 5;
const int bottomY = rect.y + rect.height + lineHeight + 5;
const int topY = rect.y - 7;
const int bottomY = rect.y + rect.height + lineHeight + 7;
const int tickLen = bracketHeight / 2;
const int thickness = cursorMode ? 3 : 1;
renderer.drawLine(fieldLeft, topY, fieldLeft, bottomY);
renderer.drawLine(fieldLeft, topY, fieldLeft + tickLen, topY);
renderer.drawLine(fieldLeft, bottomY, fieldLeft + tickLen, bottomY);
renderer.fillRect(fieldLeft, topY, thickness, bottomY - topY + 1, true);
renderer.drawLine(fieldLeft, topY, fieldLeft + tickLen, topY, thickness, true);
renderer.drawLine(fieldLeft, bottomY, fieldLeft + tickLen, bottomY, thickness, true);
renderer.drawLine(fieldRight, topY, fieldRight, bottomY);
renderer.drawLine(fieldRight, topY, fieldRight - tickLen, topY);
renderer.drawLine(fieldRight, bottomY, fieldRight - tickLen, bottomY);
renderer.fillRect(fieldRight - thickness + 1, topY, thickness, bottomY - topY + 1, true);
renderer.drawLine(fieldRight, topY, fieldRight - tickLen, topY, thickness, true);
renderer.drawLine(fieldRight, bottomY, fieldRight - tickLen, bottomY, thickness, true);
}
void BaseTheme::drawKeyboardKey(const GfxRenderer& renderer, Rect rect, const char* label, const bool isSelected,
const char* secondaryLabel, const KeyboardKeyType keyType) const {
const char* secondaryLabel, const KeyboardKeyType keyType,
const bool inactiveSelection) const {
if (isSelected) {
renderer.fillRect(rect.x, rect.y, rect.width, rect.height, true);
} else if (keyType == KeyboardKeyType::Shift || keyType == KeyboardKeyType::Mode ||
keyType == KeyboardKeyType::Reveal || keyType == KeyboardKeyType::Space ||
keyType == KeyboardKeyType::Del || keyType == KeyboardKeyType::Ok) {
if (inactiveSelection) {
renderer.drawRect(rect.x, rect.y, rect.width, rect.height, 2, true);
} else {
renderer.fillRect(rect.x, rect.y, rect.width, rect.height, true);
}
} else if (keyType == KeyboardKeyType::Shift || keyType == KeyboardKeyType::Mode || keyType == KeyboardKeyType::Del ||
keyType == KeyboardKeyType::Space || keyType == KeyboardKeyType::Ok) {
renderer.drawRect(rect.x, rect.y, rect.width, rect.height);
}
const bool invert = isSelected && !inactiveSelection;
if (keyType == KeyboardKeyType::Space) {
const int lineHalfWidth = rect.width * 3 / 10;
const int centerX = rect.x + rect.width / 2;
const int lineY = rect.y + rect.height / 2 + 3;
renderer.drawLine(centerX - lineHalfWidth, lineY, centerX + lineHalfWidth, lineY, 3, !isSelected);
renderer.drawLine(centerX - lineHalfWidth, lineY, centerX + lineHalfWidth, lineY, 3, !invert);
return;
}
@@ -920,28 +930,24 @@ void BaseTheme::drawKeyboardKey(const GfxRenderer& renderer, Rect rect, const ch
const int centerY = rect.y + rect.height / 2;
const int arrowLen = rect.width / 4;
const int arrowHead = arrowLen / 2;
renderer.drawLine(centerX - arrowLen / 2, centerY, centerX + arrowLen / 2, centerY, 3, !isSelected);
renderer.drawLine(centerX - arrowLen / 2, centerY, centerX + arrowLen / 2, centerY, 3, !invert);
renderer.drawLine(centerX - arrowLen / 2, centerY, centerX - arrowLen / 2 + arrowHead, centerY - arrowHead, 3,
!isSelected);
!invert);
renderer.drawLine(centerX - arrowLen / 2, centerY, centerX - arrowLen / 2 + arrowHead, centerY + arrowHead, 3,
!isSelected);
!invert);
return;
}
const bool hasSecondary = secondaryLabel != nullptr && secondaryLabel[0] != '\0';
const int primaryOffset = 0;
const int fontId = (keyType == KeyboardKeyType::Shift || keyType == KeyboardKeyType::Mode ||
keyType == KeyboardKeyType::Reveal || keyType == KeyboardKeyType::Ok)
? UI_10_FONT_ID
: UI_12_FONT_ID;
const int itemWidth = renderer.getTextWidth(fontId, label);
const int itemWidth = renderer.getTextWidth(UI_12_FONT_ID, label);
const int textX = rect.x + (rect.width - itemWidth) / 2;
const int textY = rect.y + (rect.height - renderer.getLineHeight(fontId)) / 2 + primaryOffset;
const int textY = rect.y + (rect.height - renderer.getLineHeight(UI_12_FONT_ID)) / 2 + primaryOffset;
if (hasSecondary) {
const int secWidth = renderer.getTextWidth(SMALL_FONT_ID, secondaryLabel);
renderer.drawText(SMALL_FONT_ID, rect.x + rect.width - secWidth - 1, rect.y, secondaryLabel, !isSelected);
renderer.drawText(SMALL_FONT_ID, rect.x + rect.width - secWidth - 1, rect.y, secondaryLabel, !invert);
}
renderer.drawText(fontId, textX, textY, label, !isSelected);
renderer.drawText(UI_12_FONT_ID, textX, textY, label, !invert);
}